VoodooIO is a project from the Embedded Interactive Systems group at the Lancaster University Computing department in the UK.
It adopts a novel approach for designing User Interfaces using a set of “pin” components that can be positioned and moved on a flexible active material.
Voodoo pins are realized as embedded computers that can communicate with a desktop PC via a planar networking substrate, using Pin&Play technology. The Pin&Play infrastructure involves a substrate with embedded conductive layers and custom-designed coaxial connectors that allow the pin computers to affix to the substrate, providing both physical attachment and digital connectivity.
Ad hoc networking techniques allow any combination of pins to be dynamically brought in and out of play from the substrate network. A communications protocol provides automatic discovery of network pins, as well as bi-directional communication between pins and the computer. A high-level programming API, configuration tool, and application hooks allow VoodooIO to interface with existing applications.

Start Slide Show with PicLens LiteVoodooIO adopts a vision of the physical interface as a malleable material that can be shaped and adapted, rather than a device with a predetermined form or prescribed use. The intention is to overcome the obstacles that prevent hardware interfaces from being as easily appropriable by users as graphical user interfaces (and software applications in general) have become, blurring the boundaries between interface developers, interaction designers and end-users.
The concept is based on deconstructing the interface into atomic units of control – such as buttons, switches, knobs, sliders and lights – and a substrate material that allows individual units to be aggregated and spatially organized into control surfaces distributed across the environment.






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