Archive

Archive for the ‘Game Technology’ Category

Inside Out – Kinect

November 5th, 2010 Comments off

I thought it wasn’t available yet (at least in the UK :(  due to get one on the 10th though), but here is a look at what goes together to make the  Microsoft Kinect a peripheral for the Xbox 360 that provides a controller-free experience for playing games.

The Kinect is a horizontal bar of sensors connected to a small base with a motorized pivot, and is designed to be positioned lengthwise below the video display.

As usual, iFxit provides full details of the Microsoft Kinect teardown at

http://www.ifixit.com/Teardown/Microsoft-Kinect-Teardown/4066/1

Nintendo 3DS

June 28th, 2010 Comments off

The 3DS is a new hand-held game console from Nintendo which can provide 3D effects – no glasses required. Announced during the recent E3 exhibition conference and scheduled for general availability before March 2011.

See it in 3D in a YouTube 3D video ( glasses required :) ) at

YouTube Preview Image

The 3DS has two screens – the top screen is a 3.53 inch widescreen LCD display with a resolution of 800×240 pixels, 400×240 pixels per eye to provide the auto-stereoscopic three-dimensional effect. The bottom screen is a 3.02 inch touch panel with a resolution of 320×240 pixels.

The 3DS weighs approximately 8 ounces and is 5.3 inches wide, 2.9 inches long, and 0.8 inches tall.

The system features a slider on the side of the device to adjust the level of the 3D effect, a round nub analog input called the “Slide Pad”, an accelerometer, and a gyroscope. In addition, there is an infra-red communicator port situated on the top of the unit.

http://e3.nintendo.com/3ds/

Spore

May 17th, 2006 Comments off

Check out the Creature-maker … 3D icons, graphical manipulators, shadows, motion etc.

Categories: Game Technology Tags: