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Archipelis

March 21st, 2007 Mick

archipelis-samples

An interesting innovative concept – draw an outline from a background image to make it a 3D textured model! Or you can use a blank view and just draw the shapes you want from scratch.

It’s an interesting approach which seems similar to what you could do with “teddy”

This is Archipelis – http://www.archipelis.com/

Main features:

  • Draw 2D shapes to build 3D objects
  • Re-position & re-shape the 3D objects
  • Automatic merging process
  • Multi-resolution management
  • Viewing modes: Wireframe, cartoon, environment map, stereo viewing in anaglyphic mode
  • Painting embossed (displaced) maps to create relief on the mesh
  • Save to the formats: .obj (Maya), .wrl (VRML), .off (OFF), .asc (for 3DS Max), .dxf (DXF), .x (Direct X), .stl (STL), .x3d (X3D) New
  • Possibility to include models into SketchUp (by Google) New
  • Automatic generation of program: C program for rendering models based on OpenGL New
  • and many more…
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    5. 3D_Evolution – LossFree CAD Data Conversion
    6. AJAX based CAD
    7. DWF for Vista
    8. Strata Foto 3D
    9. Patent – 3D Texture Mapping for Point Clouds

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