Geomerics – wavelet lighting/shadowing technology
Geomerics is a Cambridge based company specializing in advanced graphics and physics technology.
At this years Game Developers Conference (GDC) they are announcing a new solution to overcome problems faced by game developers with lighting and shadowing technology.
Its system handles dynamically changing lighting environments, moving objects and changing viewing angles. The technology also allows for dynamic specular effects to be integrated into the same pipeline.
Geomerics has utilized the power of ‘geometric algebra’ to provide exciting and innovative solutions to geometric problems in real-time. This technology is poised to transform computer graphics in gaming, providing a major step-change improvement over the current state-of-the-art in terms of speed, achievable effects, and ease of programming – its also GPU friendly.
Further details appear a little sketchy at the moment, perhaps following the GDC, more information will become available. One to watch in the future…
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