Archive

Archive for March, 2005

Ray Tracing on a Chip

March 15th, 2005 Comments off

As noted on SlashDot

http://slashdot.org/

Saarland University is showing a prototype of a 3D Raytracing Card at CeBIT2005. The FPGA is clocked at 90 MHz and is 3-5 times faster in raytracing then a Pentium4 CPU with 30 times more MHz

Also see SaarCOR – A Hardware Architecture for Real Time Ray Tracing at
http://www.saarcor.de/

Categories: Graphics, Hardware Tags:

Instant Scene Modeler

March 14th, 2005 Comments off

Instant Scene Modeler (iSM) uses a pair of cameras to observe a scene. Each camera is looking at the scene from a slightly different angle and iSM can measure distances to thousands of points in each scene. When the cameras move. iSM will match new images, compute the camera motion and generate a model from the calculated 3D Data.

More details at
http://sm.mdacorporation.com/what_we_do/ism.html

Also noted an interesting article in Desktop Engineering discussing Virtual Prototyping. Read it at
http://www.deskeng.com/articles/aaaapn.htm

Rendering on clusters of workstations

March 8th, 2005 Comments off

It’s not for photorealistic but interesting nonetheless.

Chromium Homepage at

http://chromium.sourceforge.net/

Categories: Rendering Tags: